![]() ![]() The game was re-released on the Wii's Virtual Console in Japan on June 24, 2008, in Europe and Australia on August 22, and in North America on September 1, 2008. It was one of the last games in Square's original deal with Nintendo, and the final Mario game on the Super Nintendo Entertainment System. Super Mario RPG's success was limited due to the release of the Nintendo 64 and Super Mario 64 four months later that year. In this game, Mario, with the help of Mallow, Geno, Bowser, and Princess Toadstool, needs to stop the Smithy Gang, while collecting seven Star Pieces so that peace may return and wishes may be granted once more. It is the first Mario role-playing game, with an action-command battle system. Thanks.Super Mario RPG: Legend of the Seven Stars (or simply Super Mario RPG ) is a role playing video game designed by Square (currently Square Enix) and released for the Super Nintendo Entertainment System in 1996. (08-29-2014, 06:01 PM)Mystie Wrote: More like "Super Mario MEGA Tiletheft"Please don't make comments like this, particularly without proof. If you're right I'll gladly take this down but unless you can produce something that's actually stolen then I'd advise you to drop the subject. If you believe there's so much irrefutable proof and it "isn't hard to see" as you say then you should have no problem showing us. Whether you care or not is irrelevant because it's not up to us to "play detective" when you're the one making the accusations to begin with. Theft accusations are taken pretty seriously here so if you're gonna do one then that's fine but the evidence you've provided doesn't fit. I just looked at the lineart and the shading on the stuff you specifically posted yourself above and it's all different. Okay, some of the stuff is arranged in the same order. Literally the only thing that is the same between them is the fact that they're representing the same things. There are waves on the tiles but they're arranged in a completely different fashion and don't look like each other to begin with, the curves on the grass are different shapes, the shading is different, etc. well I mean the similarities kind of stop there. Okay, well there are 9 tiles in the same arrangement, but. You said to compare the ice tiles to the ground tiles, for example. I can see how they're similar, but that's because all Mario games look the same. His sheet is also missing one of DeeY's colors. They're not colored the same, they're not structured the same, they're just similar. Are they identical? Well, let's look (DeeY's on the bottom): The mushroom platforms: Are they similar? Yeah. There's really no similarities other than those you'll find in everyone else who has ever attempted to sprite those powerups. Plus, his all appear to have been sprited by himself. The powerups: his is missing one of DeeY's, and DeeY is missing three of his. What's similar? The fact that a two-tile-wide pipe is 32 pixels wide? By that logic, every other custom pipe is also stolen. The pipe: the lines are different, the colors are different, the shading is different. How many ways is it possible to sprite a mushroom, anyway? It's missing the dots in the ground and has extra stripes, too. He would've had to remove a decent amount of detail if this were simply an edit. You'll notice a big difference (frankly, DeeY's sprite is much smoother). ![]() Starting with the ground: look at the grass portion, firstly. ![]() #SUPER MARIO RPG THE STARLITE WORLDS TAKEN DOWN UPDATE#UPDATE 15 (Wed, Nov 19th 2014): Requests fulfill UPDATE 13 (Tue, Nov 4th 2014): Hazards set UPDATE 12 (Tue, Oct 28th 2014): Platforms set UPDATE 11 (Thu, Oct 23th 2014): Coins set UPDATE TEN (Wed, Oct 15th 2014): Decorations is good enough UPDATE 9 (Mon, Sep 29th 2014): Decorations set in progress UPDATE 6 (Fri, Aug 29th 2014): Sub-Areas set is good enough UPDATE 4(Thu, Aug 21th 2014): Items set is good enough UPDATE 2(Wed, Aug 6th 2014): Items set in progress UPDATE 1(Tue, Aug 5th 2014): Overworld set is good enough ![]()
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